Goblin Cleanup Great Room Guide: Both Secrets and the Dragon's Lair Path

Find every secret in the Goblin Cleanup Great Room: the hidden second lever in Devil's Throat, the Recluse Keep door, and the Void Step path.

Where the Goblin Cleanup Great Room Sits in the Dark Tower

The Goblin Cleanup Great Room is the Dark Tower map where the dungeon's secret design stops being optional. It hides two separate things — a second lever and a hidden route into the Dragon's Lair — and finding them changes how you cross the level. Grab only the obvious lever beside the golden chest and you will never open the hidden door in Recluse Keep.

This walkthrough follows the Goblin Cleanup Great Room in the same order the community secret-area guide does: chest room first, fake wall second, Dragon's Lair last. Nothing here requires a mod, a specific character build, or a hidden item you cannot carry in.

The Dark Tower is the game's main dungeon sequence, and one community guide — Ninewiki's "Goblin Cleanup All Secret Areas" page, published June 15, 2026 — walks it level by level: The Entrance, The Library, The Prison, The Botanical, The Great Room, The Dining Room, The Kitchen, The Frozen Dragon's Lair, The Hot Springs, The Forge, The Volcano, and The Throne.

That order matters for planning. The guide breaks its notes for this map into smaller steps because, in its author's words, the level "has a lot to cover." It does the same later for The Forge. Every other map gets a single flat list.

What you need before you start the Goblin Cleanup Great Room

Two mechanics drive the whole route, and both are visible in the guide's own descriptions:

  • Levers are portable. You pick a lever up and carry it to the place that needs it rather than pulling it where you find it. The same idea appears again in The Forge, where the guide's author carries a lever to a portal area.
  • Fake walls are walked through, not opened. Several Dark Tower secrets are simply walls you can pass through. The Great Room has one of them, and it sits behind a golden item.

You also need to be comfortable with a deliberate fall. The route starts by dropping from the golden chest room to a lower platform, so arrive with enough health to survive the landing rather than sprinting in at one hit.

The Two Main Secrets in the Goblin Cleanup Great Room

The Ninewiki walkthrough is explicit that this map holds exactly two headline secrets: a second lever and a hidden path into the Dragon's Lair. Both begin in the same room.

Community reports describe the chest room as the anchor point. Inside it sits a golden chest and one obvious lever — the one most players pull immediately to lower the drawbridge. That is the wrong instinct if you want the secrets.

Secret 1: Carry the lever to the fake wall

Instead of using the lever on the drawbridge, take it with you. The sequence, per the guide:

  1. Pick up the lever in the golden chest room.
  2. Jump down from that room to the lower platform covered in blood stains.
  3. Find the archway down there with a golden item inside it.
  4. Walk toward the fake wall directly behind the golden item.
  5. Use the lever on the mechanism there.

Activating that mechanism opens a secret door in Recluse Keep — a different area entirely. The guide's author changes area immediately after triggering it, which is the signal that you are not meant to keep searching the Great Room for the payoff.

Secret 2: The hidden door in Recluse Keep

Back at the Recluse Keep entrance, face the keep and look down. The hidden door you just opened sits in an archway on the lower platform on the left-hand side. It is easy to miss because the entrance sightline pulls your eyes up, not down.

Inside, you find the secret second lever. This is the reward for the whole detour, and it gives you a choice rather than a single answer:

  • Use it to lower the drawbridge the normal way.
  • Ignore it and take the hidden path into the Dragon's Lair without using any lever at all.

That second option is what makes this secret worth the effort. It converts a puzzle you would otherwise solve into a route you can simply walk.

Void Step: Reaching the Dragon's Lair Without Any Lever

If you would rather skip the lever entirely, the guide documents a second approach tied to an achievement its author calls "Off The Beaten Path."

Start in the area where two Mana Dragon traps face each other. Look for damaged railings on one side — that is your entry point. Drop down there at the spot where the spiky top of the pillar is missing, and you will land on a platform holding a purple magic circle.

That circle creates a bridge below you. Follow it and you arrive at a secret entrance into the Dragon's Lair. No lever, no drawbridge, no backtracking through Recluse Keep.

A separate Steam Community guide by Rique, listed on the Goblin Cleanup guides hub, covers this same trophy alongside "Safe Passage" using two embedded videos. If the written route and your in-game geometry do not line up, that video pair is the fastest way to spot the exact drop.

Goblin Cleanup Great Room Route Checklist

The table below compresses the community route into a single pass. Steps follow the Ninewiki guide's order, which starts at the golden chest and ends at the Dragon's Lair entrance.

StepAreaActionResult
1Devil's Throat / chest roomTake the obvious lever instead of using it on the drawbridgeLever in hand
2Lower platform below the chest roomDrop down to the blood-stained platformAccess to the archway
3Archway with a golden itemWalk through the fake wall behind the itemMechanism reachable
4MechanismUse the carried lever on itSecret door opens in Recluse Keep
5Recluse KeepLook at the lower platform left of the entrance archwayHidden door located
6Inside the hidden doorCollect the secret second leverDrawbridge option unlocked
7Two Mana Dragon trapsDrop past the damaged railings to the purple magic circle platformBridge forms below
8BridgeFollow it to the far sideSecret entrance to the Dragon's Lair

Route summary based on the Ninewiki "All Secret Areas" guide, published 2026-06-15; steps preserve that guide's order.

Two shortcuts are worth knowing before you commit. The fake wall in step 3 only responds once you have the lever with you, so do not drop it earlier to save time. And the Void Step route in steps 7–8 is an alternative to the Recluse Keep lever, not an extra step after it — you can complete the map having done only one of the two.

Community Guides and Patch Caveats

The Goblin Cleanup Steam Community guides hub is the best place to cross-check anything that stops working. As of 2026-11-09, the hub's "View All" link listed 29 player-created guides, with 13 tagged Secrets and 13 tagged Maps or Levels — the two largest categories on the page. Walkthroughs followed with 12, Gameplay Basics with 10, and Achievements with 9. The hub also carries categories for Loot, Story or Lore, Weapons, Characters, Classes, Crafting, Co-op, and Multiplayer.

Useful titles visible in that same 2026-11-09 snapshot include "A Guide to Making Your Job Easier" by ChaoticStray, "100% Achievement Guide" by Classy Cthulhu, "Last treasure in Dark Towers - The Dining Room" by Mayhem, and a video walkthrough by AsleepySpeckles covering Shadow Cat, Mana traps, Mimics, and the elemental slimes.

One caveat applies to route guides generally. The Ninewiki page flags a bug in Public v0.55.25, the Dungeon Daddy Update, where ice slimes stopped creating a path over lava in The Forge, blocking a hidden note in that version. That bug is in The Forge, not in the Goblin Cleanup Great Room, but it proves the point: routes that depend on a specific traversal trick can break between patches. Check the official Goblin Cleanup store page on Steam for the build you are actually running before you assume a guide is wrong.

For the Great Room specifically, both secrets rely on carried levers and walk-through walls rather than elemental slime conversions, which makes this route less fragile than the late-game maps. If a step fails, re-check your positioning at the fake wall before you blame the patch.

FAQ

Where is the secret second lever in the Goblin Cleanup Great Room?

It is not in the Great Room itself. You carry the chest room's lever down to the fake wall behind a golden item on the blood-stained lower platform, use it there, and a door opens in Recluse Keep. The secret second lever waits behind that door on the lower left platform.

Do I need the second lever to reach the Dragon's Lair?

No. The Void Step route — two Mana Dragon traps, damaged railings, a drop past the broken pillar top, then a purple magic circle bridge — reaches the Dragon's Lair without pulling any lever. Community reports tie that path to the "Off The Beaten Path" achievement.

How many secrets does this level have?

The Ninewiki secret-area guide lists two main secrets for the map: the second lever and the hidden path into the Dragon's Lair. Other Dark Tower levels, such as The Botanical and The Hot Springs, carry several fake walls and buttons each.

Is the Great Room the same as The Dining Room?

They are separate Dark Tower levels. The Dining Room has its own documented secret — the last golden item behind the Vampire painting in the Rainy Corridor, reached with a button beside the fireplace — and its own Steam guide. Do not carry Great Room routing advice over to it.